What is this about:
Gamification is the use of game design elements, mechanics, and principles in non-game contexts, such as business, education, or software, to engage and motivate users, encourage desired behaviors, and enhance the overall user experience.
Learning resources:
Hooked: How to Build Habit-Forming Products
Hooked: How to Build Habit-Forming Products : Eyal, Nir: Amazon.de: Books

Contagious: Why Things Catch On
Contagious: Why Things Catch On : Berger, Jonah: Amazon.de: Books

Deliverable:
- Presentation with most important learnings.
- Come up with a new gamification feature..